UFoliageType::IsNotAssetOrBlueprint

Windows
MacOS
Linux

References

Module

Foliage

Header

/Engine/Source/Runtime/Foliage/Public/FoliageType.h

Include

#include "FoliageType.h"

Source

/Engine/Source/Runtime/Foliage/Private/InstancedFoliage.cpp

Syntax

virtual bool IsNotAssetOrBlueprint() const

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