VertexColorMask_DEPRECATED

When painting on static meshes, foliage instance placement can be limited to areas where the static mesh has values in the selected vertex color channel(s).

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Syntax

TEnumAsByte< enum FoliageVertexColorMask > VertexColorMask_DEPRECATED

Remarks

When painting on static meshes, foliage instance placement can be limited to areas where the static mesh has values in the selected vertex color channel(s). This allows a static mesh to mask out certain areas to prevent foliage from being placed there

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