bAffectDynamicIndirectLighting

Controls whether the foliage should inject light into the Light Propagation Volume.

Windows
MacOS
Linux

Syntax

uint32 bAffectDynamicIndirectLighting: 1

Remarks

Controls whether the foliage should inject light into the Light Propagation Volume. This flag is only used if CastShadow is true.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss