bEnableDensityScaling

Whether this foliage type should be affected by the Engine Scalability system's Foliage scalability setting.

Windows
MacOS
Linux

Syntax

uint32 bEnableDensityScaling: 1

Remarks

Whether this foliage type should be affected by the Engine Scalability system's Foliage scalability setting. Enable for detail meshes that don't really affect the game. Disable for anything important. Typically, this will be enabled for small meshes without collision (e.g. grass) and disabled for large meshes with collision (e.g. trees)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss