UFoliageType_InstancedStaticMesh::SetSource

Windows
MacOS
Linux

Override Hierarchy

UFoliageType::SetSource()

UFoliageType_InstancedStaticMesh::SetSource()

References

Module

Foliage

Header

/Engine/Source/Runtime/Foliage/Public/FoliageType_InstancedStaticMesh.h

Include

#include "FoliageType_InstancedStaticMesh.h"

Source

/Engine/Source/Runtime/Foliage/Private/InstancedFoliage.cpp

Syntax

virtual void SetSource
(
    UObject * InSource
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss