Deprecated
Deprecated in favor of HasTag with no parameters
Module |
|
Header |
/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagContainer.h |
Include |
#include "GameplayTagContainer.h" |
bool HasTag
(
FGameplayTag const & TagToCheck,
TEnumAsByte< EGameplayTagMatchType::Type > TagMatchType,
TEnumAsByte< EGameplayTagMatchType::Type > TagToCheckMatchType
) const
Determine if the container has the specified tag
True if the tag is in the container, false if it is not
Parameter |
Description |
---|---|
TagToCheck |
Tag to check if it is present in the container |
TagMatchType |
Type of match to use for the tags in this container |
TagToCheckMatchType |
Type of match to use for the TagToCheck Param |