OnGameplayTagTreeChanged

Delegate for when assets are added to the tree

Windows
MacOS
Linux

References

Module

GameplayTags

Header

/Engine/Source/Runtime/GameplayTags/Public/GameplayTagsModule.h

Include

#include "GameplayTagsModule.h"

Syntax

static FSimpleMulticastDelegate OnGameplayTagTreeChanged;

Remarks

Delegate for when assets are added to the tree

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