UBlueprintGameplayTagLibrary::AppendGameplayTagContainers

Appends all tags in the InTagContainer to InOutTagContainer

Windows
MacOS
Linux

References

Module

GameplayTags

Header

/Engine/Source/Runtime/GameplayTags/Classes/BlueprintGameplayTagLibrary.h

Include

#include "BlueprintGameplayTagLibrary.h"

Source

/Engine/Source/Runtime/GameplayTags/Private/BlueprintGameplayTagLibrary.cpp

Syntax

static void AppendGameplayTagContainers
(
    FGameplayTagContainer & InOutTagContainer,
    const FGameplayTagContainer & InTagContainer
)

Remarks

Appends all tags in the InTagContainer to InOutTagContainer

Parameters

Parameter

Description

InOutTagContainer

The container that will be appended too.

InTagContainer

The container to append.

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