Module |
|
Header |
/Engine/Source/Runtime/GameplayTags/Classes/BlueprintGameplayTagLibrary.h |
Include |
#include "BlueprintGameplayTagLibrary.h" |
Source |
/Engine/Source/Runtime/GameplayTags/Private/BlueprintGameplayTagLibrary.cpp |
static bool MatchesAnyTags
(
FGameplayTag TagOne,
const FGameplayTagContainer & OtherContainer,
bool bExactMatch
)
Determine if TagOne matches against any tag in OtherContainer
True if TagOne matches any tags explicitly present in OtherContainer
Parameter |
Description |
---|---|
TagOne |
Tag to check for match |
OtherContainer |
Container to check against. |
bExactMatch |
If true, the tag has to be exactly present, if false then TagOne will include it's parent tags while matching |