UBlueprintGameplayTagLibrary::RemoveGameplayTag

Remove a single tag from the passed in tag container, returns true if found

Windows
MacOS
Linux

References

Module

GameplayTags

Header

/Engine/Source/Runtime/GameplayTags/Classes/BlueprintGameplayTagLibrary.h

Include

#include "BlueprintGameplayTagLibrary.h"

Source

/Engine/Source/Runtime/GameplayTags/Private/BlueprintGameplayTagLibrary.cpp

Syntax

static bool RemoveGameplayTag
(
    FGameplayTagContainer & TagContainer,
    FGameplayTag Tag
)

Remarks

Remove a single tag from the passed in tag container, returns true if found

Parameters

Parameter

Description

InOutTagContainer

The container that will be appended too.

Tag

The tag to add to the container

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