Module |
|
Header |
/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagAssetInterface.h |
Include |
#include "GameplayTagAssetInterface.h" |
Source |
/Engine/Source/Runtime/GameplayTags/Private/GameplayTagAssetInterface.cpp |
UGameplayTagAssetInterface
(
const FObjectInitializer & ObjectInitializer
)