Module |
|
Header |
/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagsManager.h |
Include |
#include "GameplayTagsManager.h" |
Source |
/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsManager.cpp |
void FindTagSourcesWithType
(
EGameplayTagSourceType TagSourceType,
TArray< const FGameplayTagSource * > & OutArray
) const
Fills in an array with all tag sources of a specific type