Deprecated
Call MatchesTag on FGameplayTag instead
Module |
|
Header |
/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagsManager.h |
Include |
#include "GameplayTagsManager.h" |
bool GameplayTagsMatch
(
const FGameplayTag & GameplayTagOne,
TEnumAsByte< EGameplayTagMatchType::Type > MatchTypeOne,
const FGameplayTag & GameplayTagTwo,
TEnumAsByte< EGameplayTagMatchType::Type > MatchTypeTwo
) const