UGameplayTagsManager::GetCategoriesMetaFromPropertyHandle

Returns "Categories" meta property from given handle, used for filtering by tag widget

Windows
MacOS
Linux

References

Module

GameplayTags

Header

/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagsManager.h

Include

#include "GameplayTagsManager.h"

Source

/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsManager.cpp

Syntax

FString GetCategoriesMetaFromPropertyHandle
(
    TSharedPtr< class IPropertyHandle > PropertyHandle
) const

Remarks

Returns "Categories" meta property from given handle, used for filtering by tag widget

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