UGameplayTagsManager::GetFilteredGameplayRootTags

Gets a Filtered copy of the GameplayRootTags Array based on the comma delimited filter string passed in

Windows
MacOS
Linux

References

Module

GameplayTags

Header

/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagsManager.h

Include

#include "GameplayTagsManager.h"

Source

/Engine/Source/Runtime/GameplayTags/Private/GameplayTagsManager.cpp

Syntax

void GetFilteredGameplayRootTags
(
    const FString & InFilterString,
    TArray< TSharedPtr< FGameplayTagNode > > & OutTagArray
) const

Remarks

Gets a Filtered copy of the GameplayRootTags Array based on the comma delimited filter string passed in

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