OnEditorRefreshGameplayTagTree

This is called when EditorRefreshGameplayTagTree.

Windows
MacOS
Linux

References

Module

GameplayTags

Header

/Engine/Source/Runtime/GameplayTags/Classes/GameplayTagsManager.h

Include

#include "GameplayTagsManager.h"

Syntax

static FSimpleMulticastDelegate OnEditorRefreshGameplayTagTree;

Remarks

This is called when EditorRefreshGameplayTagTree. Useful if you need to do anything editor related when tags are added or removed

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