Module |
|
Header |
/Engine/Source/Runtime/GameplayTasks/Classes/GameplayTasksComponent.h |
Include |
#include "GameplayTasksComponent.h" |
enum EGameplayTaskRunResult
{
Error,
Failed,
Success_Paused,
Success_Active,
Success_Finished,
}
Name |
Description |
---|---|
Error |
When tried running a null-task |
Failed |
|
Success_Paused |
Successfully registered for running, but currently paused due to higher priority tasks running |
Success_Active |
Successfully activated |
Success_Finished |
Successfully activated, but finished instantly |