Module |
|
Header |
/Engine/Source/Runtime/GameplayTasks/Classes/GameplayTask.h |
Include |
#include "GameplayTask.h" |
enum EGameplayTaskState
{
Uninitialized,
AwaitingActivation,
Paused,
Active,
Finished,
}
Name |
Description |
---|---|
Uninitialized |
|
AwaitingActivation |
|
Paused |
|
Active |
|
Finished |