| IGameplayTaskOwnerInterface::OnGameplayTaskInitialized()
|
Module |
|
Header |
/Engine/Source/Runtime/GameplayTasks/Classes/GameplayTaskOwnerInterface.h |
Include |
#include "GameplayTaskOwnerInterface.h" |
virtual void OnGameplayTaskInitialized
(
UGameplayTask & Task
)
Notify called after GameplayTask finishes initialization (not active yet)