UGameplayTask::NewTaskUninitialized

Added for consistency with NewTask, but to indicate that a task requires manual call to InitTask This path is used to manually configure some aspects of the task, like Priority

Windows
MacOS
Linux

References

Module

GameplayTasks

Header

/Engine/Source/Runtime/GameplayTasks/Classes/GameplayTask.h

Include

#include "GameplayTask.h"

Syntax

template<class T>
static T * NewTaskUninitialized()

Remarks

Added for consistency with NewTask, but to indicate that a task requires manual call to InitTask This path is used to manually configure some aspects of the task, like Priority

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss