UGameplayTask::OnGameplayTaskDeactivated

Notify called after GameplayTask changes state from Active (finishing or pausing)

Windows
MacOS
Linux

Override Hierarchy

References

Module

GameplayTasks

Header

/Engine/Source/Runtime/GameplayTasks/Classes/GameplayTask.h

Include

#include "GameplayTask.h"

Source

/Engine/Source/Runtime/GameplayTasks/Private/GameplayTask.cpp

Syntax

virtual void OnGameplayTaskDeactivated
(
    UGameplayTask & Task
)

Remarks

Notify called after GameplayTask changes state from Active (finishing or pausing)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss