ENodeFlags

Windows
MacOS
Linux

References

Module

GeometryCollectionCore

Header

/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/GeometryCollectionBoneNode.h

Include

#include "GeometryCollection/GeometryCollectionBoneNode.h"

Syntax

enum ENodeFlags
{
    FS_Geometry            = 0x00000001,
    FS_Clustered           = 0x00000002,
    FS_RemoveOnFracture    = 0x00000004,
}

Values

Name

Description

FS_Geometry

A node is currently either a geometry node (bit set) or a null node with a transform only (bit zero)

FS_Clustered

Additional flags

FS_RemoveOnFracture

Gets deleted from world instead of becoming a fractured chunk in the world.

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