Module |
|
Header |
/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/GeometryCollectionBoneNode.h |
Include |
#include "GeometryCollection/GeometryCollectionBoneNode.h" |
enum ENodeFlags
{
FS_Geometry = 0x00000001,
FS_Clustered = 0x00000002,
FS_RemoveOnFracture = 0x00000004,
}
Name |
Description |
---|---|
FS_Geometry |
A node is currently either a geometry node (bit set) or a null node with a transform only (bit zero) |
FS_Clustered |
Additional flags |
FS_RemoveOnFracture |
Gets deleted from world instead of becoming a fractured chunk in the world. |