FGeometryCollectionClusteringUtility::ClusterAllBonesUnderNewRoot

Cluster all existing bones under a new root node, so there is now only one root node and a completely flat hierarchy underneath it

Windows
MacOS
Linux

References

Module

GeometryCollectionCore

Header

/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/GeometryCollectionClusteringUtility.h

Include

#include "GeometryCollection/GeometryCollectionClusteringUtility.h"

Source

/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Private/GeometryCollection/GeometryCollectionClusteringUtility.cpp

Syntax

static void ClusterAllBonesUnderNewRoot
(
    FGeometryCollection * GeometryCollection
)

Remarks

Cluster all existing bones under a new root node, so there is now only one root node and a completely flat hierarchy underneath it

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