FGeometryCollection::ReorderTransformElements

Reorder geometry elements based on the new transform order.

Windows
MacOS
Linux

References

Module

GeometryCollectionCore

Header

/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/GeometryCollection.h

Include

#include "GeometryCollection/GeometryCollection.h"

Source

/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Private/GeometryCollection/GeometryCollection.cpp

Syntax

void ReorderTransformElements
(
    const TArray< int32 > & NewOrder
)

Remarks

Reorder geometry elements based on the new transform order. i.e. verts faces etc are reordered so we can get contiguous memory access

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