FGeometryCollectionSection
A set of triangles which are rendered with the same material.
Module
|
GeometryCollectionCore
|
Header
|
/Engine/Source/Runtime/Experimental/GeometryCollectionCore/Public/GeometryCollection/GeometryCollectionSection.h
|
Include
|
#include "GeometryCollection/GeometryCollectionSection.h"
|
struct FGeometryCollectionSection
A set of triangles which are rendered with the same material.
|
int32
|
FirstIndex
|
Range of vertices and indices used when rendering this section.
|
|
HHitProxy *
|
HitProxy
|
|
|
int32
|
MaterialID
|
The index of the material with which to render this section.
|
|
int32
|
MaxVertexIndex
|
|
|
int32
|
MinVertexIndex
|
|
|
int32
|
NumTriangles
|
|
Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.