Module |
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Header |
/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/ChaosCollisionEventFilter.h |
Include |
#include "ChaosCollisionEventFilter.h" |
struct FChaosCollisionEventData
A collision event data structure.
Name | Description | ||
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Impulse |
The accumulated impulse vector of the collision event. |
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Levelset |
The level set of the collision event. |
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Location |
Location of the collision event. |
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float |
Mass1 |
The mass of object 1 of the collision event. |
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float |
Mass2 |
The mass of object 2 of the collision event. |
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Normal |
Normal of the collision event. |
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Particle |
The particle of the collision event. |
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Velocity1 |
The velocity of object 1 of the collision event. |
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Velocity2 |
The velocity of object 2 of the collision event. |
Name | Description | |
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FChaosCollisionEventData() |