Module |
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Header |
/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionObject.h |
Include |
#include "GeometryCollection/GeometryCollectionObject.h" |
struct FGeometryCollectionSizeSpecificData
Name | Description | ||
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CollisionObjectReductionPercentage |
Resolution on the smallest axes for the level set. (def: 10) |
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float |
CollisionParticlesFraction |
Number of particles on the triangulated surface to use for collisions. |
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CollisionType |
CollisionType defines how to initialize the rigid collision structures. |
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ImplicitType |
CollisionType defines how to initialize the rigid collision structures. |
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MaxClusterLevelSetResolution |
Resolution on the smallest axes for the level set. (def: 10) |
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MaximumCollisionParticles |
Max number of particles. |
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MaxLevelSetResolution |
Resolution on the smallest axes for the level set. (def: 10) |
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float |
MaxSize |
The max size these settings apply to |
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MinClusterLevelSetResolution |
Resolution on the smallest axes for the level set. (def: 5) |
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MinLevelSetResolution |
Resolution on the smallest axes for the level set. (def: 5) |
Name | Description | |
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FGeometryCollectionSizeSpecificData() |