Module |
|
Header |
/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionComponent.h |
Include |
#include "GeometryCollection/GeometryCollectionComponent.h" |
namespace GeometryCollection
{
enum EEditUpdate
{
None = 0,
Rest = 1,
Physics = 2,
Dynamic = 4,
RestPhysics = Rest | Physics,
RestPhysicsDynamic = Rest | Physics | Dynamic,
}
}
Name |
Description |
---|---|
None |
No update. |
Rest |
Mark the rest collection as changed. |
Physics |
Recreate the physics state (proxy). |
Dynamic |
Reset the dynamic collection. |
RestPhysics |
Mark the rest collection as changed, and recreate the physics state (proxy). |
RestPhysicsDynamic |
Reset dynamic collection, mark the rest collection as changed, and recreate the physics state (proxy). |
Type of updates used at the end of an edit operation.