UGeometryCollectionComponent::EndPlay

Ends gameplay for this component.

Windows
MacOS
Linux

Override Hierarchy

UActorComponent::EndPlay()

UGeometryCollectionComponent::EndPlay()

References

Module

GeometryCollectionEngine

Header

/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionComponent.h

Include

#include "GeometryCollection/GeometryCollectionComponent.h"

Source

/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Private/GeometryCollection/GeometryCollectionComponent.cpp

Syntax

virtual void EndPlay
(
    const EEndPlayReason::Type EndPlayReason
)

Remarks

Ends gameplay for this component. Called from AActor::EndPlay only if bHasBegunPlay is true

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss