UGeometryCollectionDebugDrawComponent::HasIncompleteRigidBodyIdSync

Return whether the geometry collection rigid body id array is not completely initialized.

Windows
MacOS
Linux

References

Module

GeometryCollectionEngine

Header

/Engine/Source/Runtime/Experimental/GeometryCollectionEngine/Public/GeometryCollection/GeometryCollectionDebugDrawComponent.h

Include

#include "GeometryCollection/GeometryCollectionDebugDrawComponent.h"

Syntax

bool HasIncompleteRigidBodyIdSync() const

Remarks

Return whether the geometry collection rigid body id array is not completely initialized. This can happen when running the physics multithreaded.

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