ESpectatorScreenMode

The Spectator Screen Mode controls what the non-vr video device displays on platforms that support one.

Windows
MacOS
Linux

References

Module

HeadMountedDisplay

Header

/Engine/Source/Runtime/HeadMountedDisplay/Public/HeadMountedDisplayTypes.h

Include

#include "HeadMountedDisplayTypes.h"

Syntax

enum ESpectatorScreenMode
{
    Disabled,
    SingleEyeLetterboxed,
    Undistorted,
    Distorted,
    SingleEye,
    SingleEyeCroppedToFill,
    Texture,
    TexturePlusEye,
}

Values

Name

Description

Disabled

SingleEyeLetterboxed

Undistorted

Distorted

SingleEye

SingleEyeCroppedToFill

Texture

TexturePlusEye

Remarks

The Spectator Screen Mode controls what the non-vr video device displays on platforms that support one. Not all modes are universal. Modes SingleEyeCroppedToFill, Texture, and MirrorPlusTexture are supported on all. Disabled is supported on all except PSVR.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss