Module |
|
Header |
/Engine/Source/Runtime/HeadMountedDisplay/Public/HeadMountedDisplayBase.h |
Include |
#include "HeadMountedDisplayBase.h" |
virtual FIntRect GetFullFlatEyeRect_RenderThread
(
FTexture2DRHIRef EyeTexture
) const
Get the rectangle of the HMD rendertarget for the left eye which seems undistorted enough to be cropped and displayed on the spectator screen.