PixelDensityMax

Windows
MacOS
Linux

References

Module

HeadMountedDisplay

Header

/Engine/Source/Runtime/HeadMountedDisplay/Public/HeadMountedDisplayBase.h

Include

#include "HeadMountedDisplayBase.h"

Syntax

static constexpr float PixelDensityMax = 2.0f;

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss