Module |
|
Header |
/Engine/Source/Runtime/HeadMountedDisplay/Public/XRRenderTargetManager.h |
Include |
#include "XRRenderTargetManager.h" |
Source |
/Engine/Source/Runtime/HeadMountedDisplay/Private/XRRenderTargetManager.cpp |
virtual void UpdateViewportRHIBridge
(
bool bUseSeparateRenderTarget,
const class FViewport & Viewport,
FRHIViewport *const ViewportRHI
)
Optional method for custom present specific actions called at the end of UpdateViewport. The default implementation will invoke UpdateViewport on the result of GetRenderBridge_GameThread if it returns non-null.
Most implementations don't need to override this method and override GetActiveRenderBridge_GameThread instead.