Module |
|
Header |
/Engine/Source/Runtime/HeadMountedDisplay/Public/XRTrackingSystemBase.h |
Include |
#include "XRTrackingSystemBase.h" |
Source |
/Engine/Source/Runtime/HeadMountedDisplay/Private/XRTrackingSystemBase.cpp |
FTransform RefreshTrackingToWorldTransform
(
FWorldContext & WorldContext
)
Computes the project's tracking-to-world transform based off how the user has set up their camera system (assumes the camera is parented to the XR origin, and in turn uses that transform).
Intended to be called from OnStartGameFrame()