Module |
|
Header |
/Engine/Source/Runtime/HeadMountedDisplay/Public/IHeadMountedDisplay.h |
Include |
#include "IHeadMountedDisplay.h" |
virtual void CreateHMDPostProcessPass_RenderThread
(
class FRDGBuilder & GraphBuilder,
const class FViewInfo & View,
const struct FHMDDistortionInputs & Inputs,
struct FScreenPassTexture & OutPass
) const
When implemented, creates a new post process node to provide platform-specific HMD distortion.