IHeadMountedDisplay::CreateHMDPostProcessPass_RenderThread

When implemented, creates a new post process node to provide platform-specific HMD distortion.

Windows
MacOS
Linux

References

Module

HeadMountedDisplay

Header

/Engine/Source/Runtime/HeadMountedDisplay/Public/IHeadMountedDisplay.h

Include

#include "IHeadMountedDisplay.h"

Syntax

virtual void CreateHMDPostProcessPass_RenderThread
(
    class FRDGBuilder & GraphBuilder,
    const class FViewInfo & View,
    const struct FHMDDistortionInputs & Inputs,
    struct FScreenPassTexture & OutPass
) const

Remarks

When implemented, creates a new post process node to provide platform-specific HMD distortion.

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