IHeadMountedDisplay::DrawDistortionMesh_RenderThread

Windows
MacOS
Linux

References

Module

HeadMountedDisplay

Header

/Engine/Source/Runtime/HeadMountedDisplay/Public/IHeadMountedDisplay.h

Include

#include "IHeadMountedDisplay.h"

Syntax

virtual void DrawDistortionMesh_RenderThread
(
    struct FRenderingCompositePassContext & Context,
    const FIntPoint & TextureSize
)

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