IHeadMountedDisplay::GetChromaAbCorrectionValues

Gets the chromatic aberration correction shader values for the device.

Windows
MacOS
Linux

References

Module

HeadMountedDisplay

Header

/Engine/Source/Runtime/HeadMountedDisplay/Public/IHeadMountedDisplay.h

Include

#include "IHeadMountedDisplay.h"

Syntax

virtual bool GetChromaAbCorrectionValues
(
    FVector4 & K
) const

Remarks

Gets the chromatic aberration correction shader values for the device. Returns 'false' if chromatic aberration correction is off.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss