| IXRTrackingSystem::GetWorldToMetersScale()
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Module |
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Header |
/Engine/Source/Runtime/HeadMountedDisplay/Public/IXRTrackingSystem.h |
Include |
#include "IXRTrackingSystem.h" |
float GetWorldToMetersScale() const
This method should return the world to meters scale for the current frame. Should be callable on both the render and the game threads.
the current world to meter scale.