TStereoLayerManager::HideBackgroundLayer

Optional method to hide the 3D scene and only render the stereo overlays.

Windows
MacOS
Linux

Override Hierarchy

IStereoLayers::HideBackgroundLayer()

TStereoLayerManager::HideBackgroundLayer()

References

Module

HeadMountedDisplay

Header

/Engine/Source/Runtime/HeadMountedDisplay/Public/StereoLayerManager.h

Include

#include "StereoLayerManager.h"

Syntax

virtual void HideBackgroundLayer()

Remarks

Optional method to hide the 3D scene and only render the stereo overlays. No-op if not supported by the platform.

If pushing and popping layer state is supported, the visibility of the background layer should be part of the saved state.

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