UHeadMountedDisplayFunctionLibrary::IsHeadMountedDisplayConnected

Returns whether or not the HMD hardware is connected and ready to use.

Windows
MacOS
Linux

References

Module

HeadMountedDisplay

Header

/Engine/Source/Runtime/HeadMountedDisplay/Public/HeadMountedDisplayFunctionLibrary.h

Include

#include "HeadMountedDisplayFunctionLibrary.h"

Source

/Engine/Source/Runtime/HeadMountedDisplay/Private/HeadMountedDisplayFunctionLibrary.cpp

Syntax

static bool IsHeadMountedDisplayConnected()

Remarks

Returns whether or not the HMD hardware is connected and ready to use. It may or may not actually be in use.

Returns

(Boolean) status whether the HMD hardware is connected and ready to use. It may or may not actually be in use.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss