| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/HeadMountedDisplay/Public/MotionTrackedDeviceFunctionLibrary.h |
Include |
#include "MotionTrackedDeviceFunctionLibrary.h" |
class UMotionTrackedDeviceFunctionLibrary : public UBlueprintFunctionLibrary
Name | Description | |
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UMotionTrackedDeviceFunctionLibrary ( |
Name | Description | ||
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DisableMotionTrackingForComponent ( |
Disable tracking of the specified controller, by player index and tracked device type. |
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DisableMotionTrackingOfAllControllers() |
Disable tracking for all controllers. |
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DisableMotionTrackingOfControllersForPlayer ( |
Disable tracking for all controllers associated with the specified player. |
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DisableMotionTrackingOfDevice ( |
Disable tracking of the specified controller, by player index and tracked device type. |
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DisableMotionTrackingOfSource |
Disable tracking of the specified controller, by player index and tracked device type. |
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EnableMotionTrackingForComponent ( |
Enable tracking of the specified controller, by player index and tracked device type. |
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EnableMotionTrackingOfDevice ( |
Enable tracking of the specified controller, by player index and tracked device type. |
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EnableMotionTrackingOfSource |
Enable tracking of the specified controller, by player index and tracked device type. |
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EnumerateMotionSources() |
Returns a list of all available motion sources (FNames associated with discrete tracking data that can be used to drive MotionControllerComponents). |
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GetActiveTrackingSystemName() |
Returns the system name used to distinguish the current tracking system. |
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GetMaximumMotionTrackedControllerCount() |
Get the maximum number of controllers that can be tracked. |
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GetMotionTrackingEnabledControllerCount() |
Get the number of controllers for which tracking is enabled. |
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IsMotionSourceTracking |
Queries the specified source's tracking status and returns true if it has tracking. |
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IsMotionTrackedDeviceCountManagementNecessary() |
Returns true if it is necessary for the game to manage how many motion tracked devices it is asking to be tracked simultaneously. |
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IsMotionTrackingEnabledForComponent ( |
Returns true if tracking is enabled for the specified device. |
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IsMotionTrackingEnabledForDevice ( |
Returns true if tracking is enabled for the specified device. |
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IsMotionTrackingEnabledForSource |
Returns true if tracking is enabled for the specified device. |
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SetIsControllerMotionTrackingEnabledByDefault ( |
Set whether motion tracked controllers activate on creation by default, or do not and must be explicitly activated. |