FHttpNetworkReplayStreamingFactory

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MacOS
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Inheritance Hierarchy

INetworkReplayStreamingFactory

FTickableGameObject

FHttpNetworkReplayStreamingFactory

References

Module

HttpNetworkReplayStreaming

Header

/Engine/Source/Runtime/NetworkReplayStreaming/HttpNetworkReplayStreaming/Public/HttpNetworkReplayStreaming.h

Include

#include "HttpNetworkReplayStreaming.h"

Syntax

class FHttpNetworkReplayStreamingFactory :
    public INetworkReplayStreamingFactory,
    public FTickableGameObject

Variables

Name Description

Public variable

TArray< TShared...

 

HttpStreamers

Overridden from INetworkReplayStreamingFactory

Overridden from FTickableGameObject

Name Description

Public function Virtual Const

bool

 

IsTickableWhenPaused()

Used to determine if an object should be ticked when the game is paused.

Overridden from FTickableObjectBase

Name Description

Public function Virtual Const

TStatId

 

GetStatId()

Return the stat id to use for this tickable

Public function Virtual Const

ETickableTic...

 

GetTickableTickType()

Virtual that can be overloaded by the inheriting class.

Public function Virtual

void

 

Tick

(
    float DeltaTime
)

FTickableGameObject

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