| INetworkReplayStreamingFactory | ||
| FTickableGameObject
|
Module |
|
Header |
/Engine/Source/Runtime/NetworkReplayStreaming/HttpNetworkReplayStreaming/Public/HttpNetworkReplayStreaming.h |
Include |
#include "HttpNetworkReplayStreaming.h" |
class FHttpNetworkReplayStreamingFactory :
public INetworkReplayStreamingFactory,
public FTickableGameObject
Name | Description | ||
---|---|---|---|
|
HttpStreamers |
Name | Description | ||
---|---|---|---|
|
TSharedPtr< ... |
CreateReplayStreamer() |
Name | Description | ||
---|---|---|---|
|
IsTickableWhenPaused() |
Used to determine if an object should be ticked when the game is paused. |
Name | Description | ||
---|---|---|---|
|
GetStatId() |
Return the stat id to use for this tickable |
|
|
ETickableTic... |
GetTickableTickType() |
Virtual that can be overloaded by the inheriting class. |
|
Tick ( |