Module |
|
Header |
/Engine/Source/Runtime/ImageWriteQueue/Public/ImageWriteBlueprintLibrary.h |
Include |
#include "ImageWriteBlueprintLibrary.h" |
Source |
/Engine/Source/Runtime/ImageWriteQueue/Private/ImageWriteBlueprintLibrary.cpp |
static void ExportToDisk
(
UTexture * Texture,
const FString & Filename,
const FImageWriteOptions & Options
)
Export the specified texture to disk
Parameter |
Description |
---|---|
Texture |
The texture or render target to export |
Filename |
The filename on disk to save as |
Options |
Parameters defining the various export options |