FInputBehaviorModifierStates::UpdateModifiers

Look up the current state of each registered modifier and pass to the target

Windows
MacOS
Linux

References

Module

InteractiveToolsFramework

Header

/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Public/BaseBehaviors/InputBehaviorModifierStates.h

Include

#include "BaseBehaviors/InputBehaviorModifierStates.h"

Syntax

void UpdateModifiers
(
    const FInputDeviceState & Input,
    IModifierToggleBehaviorTarget * ModifiersTarget
) const

Remarks

Look up the current state of each registered modifier and pass to the target

Parameters

Parameter

Description

Input

the current input device state

ModifiersTarget

the target that is interested in the modifier values

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss