IClickSequenceBehaviorTarget::OnNextSequenceClick

Notify Target about next click in sqeuence

Windows
MacOS
Linux

Override Hierarchy

IClickSequenceBehaviorTarget::OnNextSequenceClick()

UDrawPolygonTool::OnNextSequenceClick()

References

Module

InteractiveToolsFramework

Header

/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Public/BaseBehaviors/BehaviorTargetInterfaces.h

Include

#include "BaseBehaviors/BehaviorTargetInterfaces.h"

Syntax

bool OnNextSequenceClick
(
    const FInputDeviceRay & ClickPos
)

Remarks

Notify Target about next click in sqeuence

Returns

false if Target wants to terminate sequence

Parameters

Parameter

Description

ClickPos

device position/ray at click point

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss