UAxisAngleGizmo::OnClickDrag

Notify Target that input position has changed

Windows
MacOS
Linux

Override Hierarchy

IClickDragBehaviorTarget::OnClickDrag()

UAxisAngleGizmo::OnClickDrag()

References

Module

InteractiveToolsFramework

Header

/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Public/BaseGizmos/AxisAngleGizmo.h

Include

#include "BaseGizmos/AxisAngleGizmo.h"

Source

/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Private/BaseGizmos/AxisAngleGizmo.cpp

Syntax

virtual void OnClickDrag
(
    const FInputDeviceRay & DragPos
)

Remarks

Notify Target that input position has changed

Parameters

Parameter

Description

DragPos

device position/ray at click point

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss