USingleClickTool::IsHitByClick

Test if the Target is hit at this 2D position / 3D ray

Windows
MacOS
Linux

Override Hierarchy

References

Module

InteractiveToolsFramework

Header

/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Public/BaseTools/SingleClickTool.h

Include

#include "BaseTools/SingleClickTool.h"

Source

/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Private/BaseTools/SingleClickTool.cpp

Syntax

virtual FInputRayHit IsHitByClick
(
    const FInputDeviceRay & ClickPos
)

Remarks

Test if the Target is hit at this 2D position / 3D ray

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss