Module |
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Header |
/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Public/ToolContextInterfaces.h |
Include |
#include "ToolContextInterfaces.h" |
struct FGeneratedStaticMeshAssetConfig
FGeneratedStaticMeshAssetConfig is passed to IToolsContextAssetAPI::GenerateStaticMeshActor() to provide the underlying mesh, materials, and configuration settings. Note that all implementations may not use/respect all settings.
Name | Description | ||
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bEnableComplexAsSimpleCollision |
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bEnablePhysics |
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bEnableRecomputeNormals |
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bEnableRecomputeTangents |
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Materials |
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TUniquePtr< FMe... |
MeshDescription |
Name | Description | |
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~FGeneratedStaticMeshAssetConfig() |