Module |
|
Header |
/Engine/Source/Runtime/Experimental/InteractiveToolsFramework/Public/InputBehavior.h |
Include |
#include "InputBehavior.h" |
FInputCaptureUpdate
(
EInputCaptureState StateIn,
UInputBehavior * SourceBehaviorIn,
EInputCaptureSide WhichSideIn,
void * CustomData
)
Parameter |
Description |
---|---|
StateIn |
desired capture state |
Source |
UInputBehavior that is returning this update |
Which |
Which side we are capturing on |
CustomData |
client-provided data that will be passed to UInputBehavior::UpdateCapture() calls. Client owns this memory! |